It’s not until the next level that Jedi Outcast finally allows you to participate in a lightsaber duel and experience the element of the game that has defined its legacy. Instead, the game forces you to wade through a level that lets you briefly use your lightsaber and accompanying Force powers against a squad of woefully unprepared goons, before making you revert back to your arsenal of blasters to effectively dispatch the litter of snipers peppered throughout the area. At that point, the game doesn’t even automatically redeem itself by allowing you to partake in the splendor of its saber combat. What I got instead was a first-person shooter.Īll told, you are going to have to endure about three hours and change of this gameplay before you’re ever allowed to even touch a lightsaber. When I brought Jedi Outcast home from the local CompUSA – an ancient place of yore – and installed it on the wheezing family computer, I expected to immediately participate in the fabled lightsaber combat I had heard so much about. Not only had video game technology evolved, but the Star Wars prequels introduced a much more stylish form of lightsaber duels that made the video game versions of these battles feel that much more trivial That approach proved to be serviceable for awhile, but as time went on, fans expected more. Until that point, lightsaber combat in Star Wars video games didn’t amount to much more than mashing the attack button while digital Jedi cycled through their attack animations to defeat enemies that should have been bested by a single blow. The power of such a promise cannot be overstated. The consensus regarding the game was that it was arguably the definitive Star Wars title and certainly the game that finally allowed players the chance to experience proper lightsaber combat. I had done my homework before purchasing Jedi Outcast. It was, however, the first game that I ever purchased which I felt was misrepresented by those who had already played it. I believe that honor would go to the infamous LJN X-Men game for the NES. To be clear, Jedi Outcast was not the first game I felt duped by. Join Amazon Prime – Watch Thousands of Movies & TV Shows Anytime – Start Free Trial Now The different styles, Force powers, and threat of Star Wars' lightsabers made the duels of Star Wars Jedi Knight: Jedi Academy deadly encounters.I first experienced these feelings with Star Wars Jedi Knight II: Jedi Outcast. There was an additional layer to this combat, as getting struck by a lightsaber usually meant instant death. A player would have to predict their opponent's next move or try to bait them into a trap. Each player was granted a host of Force powers like Lightning, Choke, Heal and Protect, making battles with other Force wielders a mind game. When someone wielded two lightsabers or the double-bladed staff, their ability to switch styles revolved around turning off one of their blades and using the standard technique. A Player could use three forms: single-handed, dual-wielding, and a double-bladed staff similar to the one first wielded by Darth Maul. J edi Academy 's lightsaber combat also encouraged players to switch up styles during a duel to try and stay unpredictable. Whether the player faced an AI opponent or another person in multiplayer, there was a rush of adrenaline when both opponents were swinging lightsabers and slinging Force powers. Lightsaber duels were a hugely important element of Star Wars Jedi Knight: Jedi Academy. Related: New Star Wars Game Can Explore Canceled Darth Maul Game's Origin Story With these tools, players have recreated iconic duels from the Star Wars saga, including the iconic Duel of the Fates sequence from Star Wars: Episode I - The Phantom Menace. The game's source code was eventually released by Raven Software, allowing players to return to the game with several mods that further improved it. Various Star Wars planets could be visited, including more miniature stages on those planets for duels against AI and other Players. Jedi Academy's campaign revolved around a Padawan that would go through Luke Skywalker's Jedi Academy, becoming either a Jedi Master or a Sith Lord by the very end. The customization system in Star Wars Jedi Knight: Jedi Academy included a lightsaber creator, allowing players to pick their colors, hilts, and fighting styles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |